Sorry that it has been soooooo long since my last post…so busy and stuff breaking and just have a lot of crap to deal with…but anyways..onto the blog

I saw a post on the Ubuntu Forums for a game night on Sunday Sept 20th for a game called Sauerbraten. Here are some screen shots:
Sauerbraten
From what I can tell, it looks almost like UT3 or CSS…and apparently the game is pretty popular in the open source community. There are leagues and tournaments just like you would find with CSS. So I will be giving this game a chance. This game does work with Windows, Mac and Linux so that gives it another + in my book for being a cross-platform game. Here are some more screen shots:



Now there is some graphic eye candy to this game but the main intensions of the game was not really to be a graphic heavy game. Here is the description of the game:

Cube 2: Sauerbraten is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.

Much like the original Cube, the aim of this game is not necessarily to produce the most features & eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine.

The engine supporting the game is entirely original in code & design, and its code is Open Source (ZLIB license, read the docs for more on how you can use the engine).”

So give it a try…you might like it:
Windows Download
Linux Download
MacOSX Download

Other Links:
Quadropolis (community site for maps etc.)
Premier Sauerbraten League (competitive league)
Sauer Joutes (French community site)
sourceforge project page (downloads/cvs)
Cube Server Lister (external browsing app)
Wouter’s homepage (developer/designer)
Lee’s homepage (developer)


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I was able to put in some time on Friday to be able to charm my new pet.  Meet Skyler!  Yeah I know….for those of you who know me it is the name of my dog.  Yes my dog is black and my pet is white but my original plan was to charm the Snow Wolf and name it “White Lightning” but the game wouldn’t allow it due to character length.  So I chose Skyler anyways.

So right now I am in the leveling phase.  When I charmed Skyler he was level 5 and right now he sits at level 11, so I have some work to do before I can really test any of my build ideas.

DOTA (Warcraft 3 Frozen Throne):
RazorChimaeraLord of Olympia

I figured I would take a break from Guild Wars until my pet is to the point to where I can really talk about it.  So this Monday  I will probably hit up a game of DOTA with my friends from Illinois.

Now when I play I usually pick my character Razor, who eventually over time becomes pretty insane due to his ability to increase his attack speed.  I usually focus on items that give him a lot of agility and speed.  At later points in the game when I use his berserk ability he can almost seem like a Warcraft machine gun due to his attack speed being insanely high.  But unfortunately berserk comes with a draw back being that you take more damage when you use it.  So to counter that I also use the level 5 shield that gives me a greater chance of blocking incoming attacks.

My other character  I like to play as is the Chimaera.  This character can get pretty insane too later in the game if you mix your items correctly.  I focus mainly on speed, attack and intelligence for this character seeing that the bulk of his dmg comes from you timing his combo precisely.  A ability that really helps this character is his ability to shoot twice randomly.  With the burning breath it can cause some major dmg later on in the match.

So the way I play it is wait until I have a hero in my sights and then I hit Freeze, Dual Breath and then the fire breath, depending on how well you timed it you should of hit that hero pretty hard.  This tactic obviously works out better later in the game due to better items and higher level skills, but use the early part of the game to work on your timing.

The last character I usually play as is the Lord of Olympia.  This character, like Razor, can get extremely ridiculous later on in the game.  With a special skill that will randomly strike a hero any where on the map, makes this character very deadly.  If timed well and coordinated with your team mates you can pretty much kill any hero that is low on health and running away.  With the planning of the right items also this character can do lots of damage quick.

Welp for now that will do.  I will update on how the game goes after Monday.  Till then…


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Hello everyone,

I am new to Word Press and figured I would blog about what I do the most, which is gaming.  I am currently playing these games: Guild Wars, Call of Duty WaW, F.E.A.R 2, Zela (Wii), Warcraft 3 Frozen Throne Dota (LAN parties) and Counter Strike Source.

Now of course I’m not playing all of those all the time, but whenever I get the chance or the itch to play.  But the reason I chose to talk about Guild Wars was the fact that I just got back into it after taking off 2 years of playing time .  In the first 2 years I basically burned myself out playing for hours on end farming and going for some of the toughest items in the game.  It got to the point to really I wasn’t actually getting into the game and interacting with people, it was more find a farming spot and making money and get items . So I cut myself off from the game and I am just now getting back into it with a different purpose in mind.

I Started back up about a month ago and I have taking a liking to some of the changes that Areanet has done since I took my time off.  One BIG thing I like is the fact that they made the Ritualist a lot better in PVE.  They took away some of the nerfing that really made the ritulist a pain and gave the class a little more freedom.  But obviously there is still some control on the pvp side, but that is to make it so that there isn’t 900 spirit spammers just sitting there casting spirits 24/7 and not moving the whole time.  I really only resort to spirit spamming when a group absolutely needs it, as in a dungeon or a place where there are lots of enemies so I can add up to 5 spirits to the group for extra damage or just shields.

Well enough talk about that, lets get into what I have been doing.  Recently I have been looking at builds and seeing ways that I can tweak them and make them better or kind of take the same approach and make my own.  I currently have a build that I really like to use in Fort Aspenwood battles as a Kurz.  I mix my Ritualist with the Mesmer as my second class and go all in to Channel Spiking with Degen.  I have found it to be a very useful build, seeing that I really have no energy issues at all. I  Also like the fact that in about 4 seconds the enemy can have over -10 degen and then add in the crazy channel spiking and the fun begins.  With my build I can take out Luxon seige turtles on my own, takes a little time but it works and I can cause monks to have to worry more about themselves then their teamates. 

Well that’s it for now.  More to come later, but not a bad start to my first Word Press experience. 

If you would like to hit me up in-game on Guild Wars, just pm me.

Character Name: Felicity Leonhart


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